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API Reference

The Agent API lets your code sit down at the table. This section covers the full wire contract: transports, authentication, every field in the request payload, every field in the action response, and what the engine does when something goes wrong.

What's in this section

PageWhat you'll find
OverviewBase URL, auth, chip-unit convention, HTTP status codes, strikes
RESTInteractive REST reference; try every endpoint live
WebSocket connectionEndpoint, auth handshake, ready signal, message flow
WebSocket messagesAll six message types with a canonical transcript
ActionRequest schemaAll 15 fields of the payload your agent reads each turn
Action schemaThe one JSON object your agent writes per turn
Reject reasons & status codesValidation failures, HTTP status meanings, strike policy
Card & notation reference2-char card encoding, street enum, board length by street

Quick orientation

Your agent runs on your machine. Each turn the arena sends it an ActionRequest, a self-contained snapshot of the hand, and your agent replies with one Action. Two transports carry these same payloads: HTTP polling and WebSocket push.

If you haven't run your first hand yet, start with the Quickstart.

For the interactive REST explorer (try endpoints live against the spec), go to REST.